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Cum colorezi o comanda

In jos

Cum colorezi o comanda

Mesaj  verde la data de Dum Aug 24 2014, 15:32

Avem plugin-ul acesta
Cod:
#include
#include

#define ACCESS ADMIN_SLAY

public plugin_init()
{
   register_plugin("Restart","2.0","Alka")
   register_clcmd("say /restart","say_restart",ACCESS)
   register_clcmd("say_team /restart","say_restart",ACCESS)
}

public say_restart(id)
{
   if(!(get_user_flags(id) & ACCESS))
      return
 
      server_cmd("sv_restart 1")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
   
}

Adaugam la sfarsit asta
Cod:
stock chat_color(const id, const input[], any:...)
{
   new count = 1, players[32]
   static msg[320]
   vformat(msg, 190, input, 3)
   replace_all(msg, 190, "!g", "^4")
   replace_all(msg, 190, "!n", "^1")
   replace_all(msg, 190, "!t", "^3")
   replace_all(msg, 190, "!t2", "^0")
   if (id) players[0] = id; else get_players(players, count, "ch")
   {
      for (new i = 0; i < count; i++)
      {
         if (is_user_connected(players[i]))
         {
            message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
            write_byte(players[i])
            write_string(msg)
            message_end()
         }
      }
   }
}

Acum plugin-ul arata asa
Cod:
#include
#include

#define ACCESS ADMIN_SLAY

public plugin_init()
{
   register_plugin("Restart","2.0","Alka")
   register_clcmd("say /restart","say_restart",ACCESS)
   register_clcmd("say_team /restart","say_restart",ACCESS)
}

public say_restart(id)
{
   if(!(get_user_flags(id) & ACCESS))
      return
 
      server_cmd("sv_restart 1")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
      client_print(0,print_chat,"[- - Restart Live - -]")
   
}
stock chat_color(const id, const input[], any:...)
{
   new count = 1, players[32]
   static msg[320]
   vformat(msg, 190, input, 3)
   replace_all(msg, 190, "!g", "^4")
   replace_all(msg, 190, "!n", "^1")
   replace_all(msg, 190, "!t", "^3")
   replace_all(msg, 190, "!t2", "^0")
   if (id) players[0] = id; else get_players(players, count, "ch")
   {
      for (new i = 0; i < count; i++)
      {
         if (is_user_connected(players[i]))
         {
            message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
            write_byte(players[i])
            write_string(msg)
            message_end()
         }
      }
   }
}

Inlocuim
Cod:
client_print(0,print_chat,

cu
Cod:
chat_color(0,

iar plugin-ul devine
Cod:
#include
#include

#define ACCESS ADMIN_SLAY

public plugin_init()
{
   register_plugin("Restart","2.0","Alka")
   register_clcmd("say /restart","say_restart",ACCESS)
   register_clcmd("say_team /restart","say_restart",ACCESS)
}

public say_restart(id)
{
   if(!(get_user_flags(id) & ACCESS))
      return
 
      server_cmd("sv_restart 1")
      chat_color(0,"[- - Restart Live - -]")
      chat_color(0,"[- - Restart Live - -]")
      chat_color(0,"[- - Restart Live - -]")
      chat_color(0,"[- - Restart Live - -]")
      chat_color(0,"[- - Restart Live - -]")
      chat_color(0,"[- - Restart Live - -]")
      chat_color(0,"[- - Restart Live - -]")
   
}
stock chat_color(const id, const input[], any:...)
{
   new count = 1, players[32]
   static msg[320]
   vformat(msg, 190, input, 3)
   replace_all(msg, 190, "!g", "^4")
   replace_all(msg, 190, "!n", "^1")
   replace_all(msg, 190, "!t", "^3")
   replace_all(msg, 190, "!t2", "^0")
   if (id) players[0] = id; else get_players(players, count, "ch")
   {
      for (new i = 0; i < count; i++)
      {
         if (is_user_connected(players[i]))
         {
            message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
            write_byte(players[i])
            write_string(msg)
            message_end()
         }
      }
   }
}

Acum regula de colorare este
!g - verde
!n - normal (culoarea chat-ului)
!t - rosu/albastru
Si in final avem
Cod:
#include
#include

#define ACCESS ADMIN_SLAY

public plugin_init()
{
   register_plugin("Restart","2.0","Alka")
   register_clcmd("say /restart","say_restart",ACCESS)
   register_clcmd("say_team /restart","say_restart",ACCESS)
}

public say_restart(id)
{
   if(!(get_user_flags(id) & ACCESS))
      return
 
      server_cmd("sv_restart 1")
      chat_color(0,"!t[- - Restart Live - -]")
      chat_color(0,"!t[- - Restart Live - -]")
      chat_color(0,"!t[- - Restart Live - -]")
      chat_color(0,"!t[- - Restart Live - -]")
      chat_color(0,"!t[- - Restart Live - -]")
      chat_color(0,"!t[- - Restart Live - -]")
      chat_color(0,"!t[- - Restart Live - -]")
   
}
stock chat_color(const id, const input[], any:...)
{
   new count = 1, players[32]
   static msg[320]
   vformat(msg, 190, input, 3)
   replace_all(msg, 190, "!g", "^4")
   replace_all(msg, 190, "!n", "^1")
   replace_all(msg, 190, "!t", "^3")
   replace_all(msg, 190, "!t2", "^0")
   if (id) players[0] = id; else get_players(players, count, "ch")
   {
      for (new i = 0; i < count; i++)
      {
         if (is_user_connected(players[i]))
         {
            message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
            write_byte(players[i])
            write_string(msg)
            message_end()
         }
      }
   }
}


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Data de inscriere : 27/12/2011
Varsta : 29
Localizare : Baia Mare

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